I've been making games since around 2013. I have a particular focus on stylized 3d art and animation, shaders, procedural art tools and simple rigging.
I really enjoy developing unique visual styles and workflows.
Professionally I have had a stint 24 Bit Games and have helped ship the PlayStation port of Neon White. Prior to that I was in the world of startups, and was co-founder and CTO of payments company Stitch.
Towards the end of 2020, I came out openly as a trans woman. Despite feeling like an awkward teenager again, it's been really amazing to see how many friends and people in my broader community have been supportive.
The games below are a few of the things I've helped make over the years.
For some of my art and process, please take a look at my Instagram